iPhone at Home


I’m owned.

Comments 13

  1. Jason D. wrote:

    What happened to that T-Mobile Contract?

    Posted 01 Jul 2007 at 23:06
  2. Josh wrote:

    iCancelled.

    Posted 02 Jul 2007 at 00:13
  3. Aaron wrote:

    Jason- I still have it. In a few days going down the “T-Mobile changed my contract” route and if that doesn’t work I’m going to try to put my contract on one of those contract trading services. I’m also selling my iPod.

    Josh- I got a new number and didn’t cancel my plan.

    Posted 02 Jul 2007 at 06:02
  4. taulpaul wrote:

    My buddy Johnny got a 4GB one, and I tried it out. It’s kinda what I expected.

    I hope you got the txt msg. upgrade!

    Posted 02 Jul 2007 at 09:04
  5. kevin h. wrote:

    Aaron, you have to bring your iPhone to the MnSpeak gathering tonight. I wanna see one up close!

    Kevin

    Posted 02 Jul 2007 at 09:36
  6. andrew wrote:

    Can you see any glaring first gen bugs yet? I let you geekazoids get your freak out of the way first, then move in for the kill. :)

    Posted 02 Jul 2007 at 11:36
  7. taulpaul wrote:

    -Forget using youtube on it, it’s too slow
    -QWERTY keyboard will take some adapting
    -Google Maps, slow, slow, slow
    -No Flash, or flash?
    -No movies from the camera
    -No zoom on the camera
    -No Bluetooth settings except ON/OFF
    -No stylus, so no drawings or sketches

    It’s actually a pretty nice device once you get past that stuff. It would be twice the phone if it was on a faster data network.

    Posted 02 Jul 2007 at 12:54
  8. Ed Kohler wrote:

    Mr. I’m Going to Wait a While . . . maybe until Sunday, lasted until Sunday!

    Posted 02 Jul 2007 at 16:41
  9. Shaun wrote:

    Have you tried doing any sort of AIM via SMS chatting? The Lack of AIM is one thing I was bummed about for the iPhone.

    Posted 03 Jul 2007 at 06:13
  10. Aaron wrote:

    Paul- I got the 1500 SMS package, and yeah yeah yeah it won’t make me breakfast either. A lot of the higher bandwidth stuff is pretty snappy in WiFi, naturally. I knew how fast EDGE was going into it.

    Kevin- You got it! So what does your wife think now? His and hers?

    Andrew- Yes. I have found a number of quirky 1.0 bugs with it. Nothing bad, but just weird. I wouldn’t be surprised if there was a 1.1 version of the software within a month.

    Ed- Yes, I didn’t think I’d stick that closely to my quote!

    Shaun- I have not. I’ve used the browser to chat and it’s not all that great. I’m bummed about it too, but they don’t have a backend like Danger has and using AT&T’s SMS shit won’t cut it. A standalone IM client would be insane as you’re always flopping between WiFi and EDGE. Not workable. That, and as you know, IM can be constantly traffic intensive even if you’re not chatting. I wouldn’t be surprised if Apple worked with AT&T to make it a new thing on their service like how voicemail works. It’ll have to show up on the iPhone at some point.

    Posted 03 Jul 2007 at 17:53
  11. Amber wrote:

    You’re a douche. Only douches have iPhones. And you’re totally sitting next to me right now as I type this.

    Posted 04 Jul 2007 at 00:54
  12. Aaron wrote:

    You’re mean.

    Posted 04 Jul 2007 at 03:05
  13. Dave wrote:

    I’m guessing it probably wasn’t a very difficult technical issue for Apple to put an AIM client on the phone; I think it’s just one of a few headaches Apple had to deal with to appease AT&T (i.e., AT&T wants people to use SMS exclusively for messaging, since they stand to make money directly off of SMS usage).

    Six years ago I had this cheap-ass Samsung phone from Sprint. It had its own AIM client that was not constantly connected to the Internet. Sprint made this work (I assume) by running a constantly-connected AIM client on their servers, and the client in turn sent SMS-like messages over the Internet (my phone didn’t have true SMS) to handle the input/output of the conversation. So if Sprint could do it in 2001, Apple and AT&T could probably whip something similar together today with minimal development effort, and it could be more feature-rich than what Sprint had (even if it may not be quite there in comparison to the OS X iChat client) while still using a similar approach. So my guess it that this really might more about money and AT&T than about technical challenge.

    Posted 04 Jul 2007 at 09:38

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